
Unity tools · Game systems · Integration
Less groundwork.More gameplay.
Build on reusable Unity tools and game systems, with hands-on integration when you need it.
A starting point. And a helping hand.
Keep your time for what
makes your game yours.
Explore the Unity tools and Solutions I'm building, or bring me in to help fit the pieces to your project.
Unity tools & connected game systems
In development.
Commerce and Procedural UI are being built. Explore their current scope and progress; neither is available to purchase yet.


Procedural UI
Build flexible Unity interfaces from reusable pieces.
Explore Procedural UIHands-on integration
Make it fit your game.
A tool is a starting point. Integration connects it to the systems, workflows and constraints already in your project.
Software licensing and project implementation are separate offers. Product-based setup and integration depend on a verified release and supported configuration; a concept page does not establish availability.
How working together works.
Start with a conversation
Describe the outcome you need. A short free fit call establishes whether the work is a fit; detailed investigation belongs in discovery.
Define the work
Where the requirements are uncertain, paid discovery produces findings, risks and a recommended path. Before delivery, we agree on inputs, deliverables, exclusions and acceptance checks.
Build, test and hand over
I deliver against the agreed scope and hand over documentation, test results and known limitations. Ongoing support is a separate agreement.
Custom Unity UI
Need custom UI work?
I build custom Unity interfaces around your game's visual style, interactions and existing systems. Available as a standalone service, with no Aether product purchase required.
Ideas for what comes next
In exploration.
These are concepts, not available products. Scope and timing are undecided. Tell me which problem matters to your project to help inform what I build next.

Foundation
Establish reusable Unity application infrastructure for your game.
Explore the concept: Foundation
Progression
Connect what players earn, own, unlock and progress.
Explore the concept: Progression
Retention
Give players recurring reasons to return and progress.
Explore the concept: Retention
LiveOps
Manage schedules, content and offers after release.
Explore the concept: LiveOps
Player Cloud
Connect player accounts, profiles and cross-device saves.
Explore the concept: Player Cloud
Gameplay
Connect runtime gameplay systems and their authoring workflows.
Explore the concept: Gameplay
Multiplayer
Build an authoritative multiplayer foundation for a supported game architecture.
Explore the concept: Multiplayer
Activity
Bring real-world activity or step data into your game.
Explore the concept: Activity
Voxelbloom
Build, sculpt, surface and bake voxel terrain for Unity.
Explore the concept: Voxelbloom
Bloomways
Shape spline-based streets that adapt to your terrain.
Explore the concept: Bloomways
AetherFramework Complete
A future combined framework offering.
Explore the concept: AetherFramework CompleteThe person behind Aetherbloom
A direct line
to the developer.

Let's talk
What are
you building?
A few details are enough to start a conversation. You don't need to choose a service before getting in touch.
















