Accounts & sessions
Connect authentication with the player's session and identity.

Keep player identity and saved progress connected.
A proposed Player Cloud Solution for accounts, profiles and cross-device saves in Unity games.
An idea under exploration. Scope and timing are undecided.
Is it a fit?
For games that need player accounts and saved progress to remain consistent across sessions or devices.
Before you plan around it
Concept. Provider readiness, save conflicts, account recovery and migration behavior all require verification.
Planned product scope
Candidate capabilities, subject to release verification.
Connect authentication with the player's session and identity.
Bring player-profile data into a shared backend workflow.
Coordinate cloud saves and backend abstractions for continuity across devices.
Know the boundaries
Review the intended installation and the evidence still needed before release.
Unity Gaming Services, PlayFab and a custom backend are candidate paths in the product plan. Their inclusion here is not a supported-configuration claim.
Save conflicts, account recovery and migration must be demonstrated for the chosen configuration. No automatic conflict resolution or account-linking behavior is promised.
Player data models, access ownership and migration needs must be established for the project. Custom identity providers and backend migrations are separately scoped work.
Product evidence
Authentication Session Flow and Cloud Save Backup Flow are candidate demonstrations. Verified recovery, conflict and migration evidence is not published here yet.
Availability & working together
Concept — not available. Scope and timing are undecided. Software licensing and project services are separate offers.
Software · Concept
A proposed Solution license would include its required shared dependencies. Final product inclusion, support terms and a purchase destination are not published yet. Project implementation is a separate engagement.
Ask about the productSeparately scoped services
Discuss your account and save flows, selected backend and existing player data. Account linking, migrations or a custom identity provider require specific project scope.
Discuss Player Cloud integrationSoftware licensing and project implementation are separate offers. Product-based setup and integration depend on a verified release and supported configuration; a concept page does not establish availability.
Describe the outcome you need. A short free fit call establishes whether the work is a fit; detailed investigation belongs in discovery.
Where the requirements are uncertain, paid discovery produces findings, risks and a recommended path. Before delivery, we agree on inputs, deliverables, exclusions and acceptance checks.
I deliver against the agreed scope and hand over documentation, test results and known limitations. Ongoing support is a separate agreement.
A direct line to the developer
Interested in the Player Cloud concept? Describe the problem you'd want it to solve. This is an expression of interest, not a preorder or a release commitment.